
I've added all the winning conditions based on the information provided in the "Faction List and Goals"-thread from Vlad and Titus over at the TWC Development Group Forum, but I've only done the 12 factions of the 0.2-release. The main difference between my file and Glasseman's file that he uploaded at moddb? Short campaign = 15 regions instead of 25. Long campaign = 40 regions instead of 60. And I've added all the appropriate regions that each of the factions should hold, based on what settlements they had ownership of in the descr_regions-file - so unlike in Glasseman's file you have all the proper settlements added to the "hold"-condition. And I've added the goal to outlive their main rivals. In the short campaign this is their one main enemy in the campaign that they need to outlive, and based on the information provided at the developer's group over at TWC - in the long campaign it's the same enemy plus any additional enemies mentioned there.